When a system is large, the data in the system is bound to be large. And over time, the data is increased continuously which makes it difficult to manage. With the intention of good data ...Read more
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What is a Cache? A cache is a temporary storage area that keeps results from expensive operations or frequently accessed data in memory, so future requests are served much faster. It's a powerful tool to enhance ...Read more
Introduction In the first part of this series, I covered 5 essential system design elements, such as load balancers, proxy servers, database sharding, caching, ...Read more
It is a fundamental framework for understanding trade-offs when designing distributed systems. Consistency (C): A distributed system is said to be highly consistent when every read receives the most recent write or an error. Availability (A): A ...Read more
If you happen to be a junior developer and dream about leveling up to senior, you probably asked yourself, “What exactly is it going ...Read more
The Prototype Design Pattern in JavaScript is a creational pattern that allows you to create new objects by cloning an existing object (the “prototype”) instead of creating them from scratch, which serves as a prototype. ...Read more